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Tvpaint pro 11 mark keyframes1/26/2024 The simplified approach has the downside that it would only be usable for fairly short animations. Solo layer view: like the "hide" feature, but hides all other layers except the selected one. "Duplicate layer" button (been meaning to implement this anyway.)Įxport individual layers (this already exists in a way: ORA files are actually zip files containing the >layers in PNG format) The features needed to support this kind of work flow would be:Īnimation preview window that cycles through the layers (like Animation->Playback in GIMP) A tag attached to layers could tell the Layer docker to not show all of it's frames best of all you can make both the layer and the x-sheet dockers useful for the animation pipeline. if variables in layers tell the x-sheet when to play layers and for how long, then managing your animation with the x-sheet doesnt have to move the layers around in the layer docker. Another metadata attached to the layer could tell the x-sheet to treat it as a background element that is behind the animation. This would greatly increase how long the animations could be in it.Ī layer could contain the metadata of time range in which it exists - instead of being duplicated by the software a bazillion times. instead of duplicating a layer to hold a drawing longer, drawpile could have a variable for time length (for how many frames should I keep this layer drawing) attached to the layer. If you add the ability to attach metadata to layers, you might be able to tell drawpile to treat some of the existing layers as animation frames, others - as a background element that is not affected by the x-sheet. Moving a drawing in the x-sheet could be done by just dragging it. The ability to scribble annotations is very very nice, but not a must have- considering it would be complicated to implement and sync between users.Ĭopying and pasting+insert drawings could be done with the right click menu.ĭeleting a drawing should move all the drawings bellow it upwards- filling its spot, so as not to have a missing drawing in its place. I will update it later if you like the proposal Replace the word "frame" with "Drawing" there. The +(add) MENU should say "add drawing" instead of "add frame". Note for the mockup proposal: a frame that doesnt contain a drawing yet could be just the number of the frame, but color coded. Onion skin mode: hide all layers above the selection and show the ones below it with adjusted opacity When playing from xsheet, mypaint can operate in solo layer view: like the "hide" feature, but hides all other layers except the selected one. So When you extend a drawing to occupy three frames instead of one, the x-sheet dock technically creates two new copies/clones of that layer above or bellow it (depending on which of the two arrows the user dragged) Key pose drawings can occupy frame ranges. Under the hood x-sheet dock is just managing the same layers that are in the layer's dock. Please let me know what you think and if some stuff in there is unclear. I put down some time to create a proposal design and a mockup. I think that if you want to use the layers data to animate, you will have to create an alternative way to edit/manage the layers in Drawpile.Ī new X-sheet dock is needed to address the animation workflow! Maybe drawpile version 99999 (its over 9000!!) It is certainly a very ambitious thing to develop. Others I cant think of as of now, complexity of the software would fly through the roof.Export gif file (useful for small sprites to go in games).Pause all activity for local user and just play the frames in the work area window. Then when the animation preview window/mode is closed, drawpile could delete the temporary frame files (tmp folder?). When playing the animation sequence, drawpile could make a temporary snapshot of all the frames and simply play them in a new window. The animation preview/export window could work in two possible ways Indicate on which frames the other users are working on.Indicate on which frame the user is working on.Allow for users to create new frames, move frames around.could allow for users to switch between frames to work on. Annotate frames and chat while animating.ĭuring a drawing session, each of the users can play the animated sequence so far and switch between frames.Ī horizontal window that shows all current animation frames in thumbnails or shows a thumbnail of a hovered on frame by mouse. This way multiple users could work on an image sequence together. What if Drawpile had the ability to store animation frames, each animation frame contains a set of layers.
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